//**PADS**// pad lside1 20 noone > 0 pad lside2 21 noone > 0 pad lside3 22 noone > 0 pad lside4 23 noone > 0 pad lside5 24 noone > 0 pad lside6 25 noone > 0 pad rside1 30 noone > 0 pad rside2 31 noone > 0 pad rside3 32 noone > 0 pad rside4 33 noone > 0 pad rside5 34 noone > 0 pad rside6 36 noone > 0 pad initramp 100 tan trooper > 0 //Plant Life// pad plantstart 101 green trooper > 0 if startup1 then triggerdelay 1000 showmiss, triggerdelay 6000 startalien, triggerdelay 50000 startorders, setmaxhealth greensarge1 200, heal greensarge1 100 if showmiss then showpda "Welcome to this Alien World! v.05. Defend this plateau!" if startorders then order tantemp1 goto greensarge1, order tantemp2 goto greensarge1, order tantemp3 goto greensarge1, order tantemp4 goto greensarge1, order tantemp5 goto greensarge1 if startalien then Createunit "Alien1" humanoid lside1 tan lightlaser, Createunit "Alien2" humanoid lside2 tan lightlaser, Createunit "Alien3" humanoid lside3 tan lightlaser, Createunit "Alien4" humanoid lside4 tan lightlaser, Createunit "Alien5" humanoid lside5 tan lightlaser, Createunit "Alien6" humanoid lside6 tan lightlaser, trigger orderssetup, triggerdelay 3000 alienorders if orderssetup then setforcecolor alien1 red, setforcecolor alien2 red, setforcecolor alien3 red, setforcecolor alien4 red, setforcecolor alien5 red, setforcecolor alien6 red if alienorders then order alien1 goto initramp, order alien2 goto initramp, order alien3 goto initramp, order alien4 goto initramp, order alien5 goto initramp, order alien6 goto initramp if padon initramp then order alien1 follow greensarge1 inmode attack, order alien2 follow greensarge1 inmode attack, order alien3 follow greensarge1 inmode attack, order alien4 follow greensarge1 inmode attack, order alien5 follow greensarge1 inmode attack, order alien6 follow greensarge1 inmode attack if killed greensarge1 then showpda "Loooooooser!...", triggerdelay 2000 tanwins if allof killed alien1 killed alien2 killed alien3 killed alien4 killed alien5 killed alien6 killed tantemp1 killed tantemp2 killed tantemp3 killed tantemp4 killed tantemp5 then Createunit "Alien10" humanoid rside1 tan lightlaser, Createunit "Alien11" humanoid rside2 tan lightlaser, Createunit "Alien12" humanoid rside3 tan lightlaser, Createunit "Alien13" humanoid rside4 tan lightlaser, Createunit "Alien14" humanoid rside5 tan lightlaser, Createunit "Alien15" humanoid rside6 tan lightlaser, triggerdelay 500 orderssetup2 if orderssetup2 then setforcecolor alien10 red, setforcecolor alien11 red, setforcecolor alien12 red, setforcecolor alien13 red, setforcecolor alien14 red, setforcecolor alien15 red, triggerdelay 500 orders2 if orders2 then order alien10 follow greensarge1 inmode attack, order alien11 follow greensarge1 inmode attack, order alien12 follow greensarge1 inmode attack, order alien13 follow greensarge1 inmode attack, order alien14 follow greensarge1 inmode attack, order alien15 follow greensarge1 inmode attack if allof killed alien10 killed alien11 killed alien12 killed alien13 killed alien14 killed alien15 then showpda "Nice work! You Win!", triggerdelay 1500 greenwins if padon plantstart butnot deadplant then setobjstate plantlife plant_alerted object plantlife state plant_initial frame 100 0 state plant_alerted frame 200 2 frame 500 3 triggerdelay 800 reinitplant if reinitplant then setobjstate plantlife plant_initial if killed plantlife then trigger deadplant if hit plantlife then setobjstate plantlife plant_alerted