STATS.TXT M.A.X.2 Unit Statistics 10 June 1998 Note: For best viewing, use a text editor that can display a non-proportional font and long line lengths. Turn = Number of turns to build. Cost = Amount of material used per turn of building. Total = Total amount of material used to build one of these units. Hits = Total number of hits. Armor = Amount of armor this unit has. Shield = Amount of shield points this unit has. Only applies to Sheevat forces. Attack = Amount of damage this unit performs per attack. M&F = Move & Fire Can this unit move without losing the ability to fire? Speed = How far this unit can move per turn. How fast this unit is during real time. Range = The distance this unit can attack. A unit must be able to see a unit to attack it directly. Shots = The number of attacks this unit can make per turn. How fast this unit can attack during real time. Scan = The distance this unit can see. Power = The amount of power each model of this unit requires. Human Units Turn Cost Total Hits Armor Attack M&F Speed Range Shots Scan Power Radar 9 3 27 24 8 0 N 0 0 0 18 -4 Small Storage 2 2 4 14 8 0 N 0 0 0 3 -1 Depot 6 3 18 56 12 0 N 0 0 0 3 -3 Hangar 8 3 24 56 12 0 N 0 0 0 3 -4 Dock 6 3 18 56 12 0 N 0 0 0 3 -3 Road 1 1 1 2 0 0 N 0 0 0 0 0 Shipyard 10 6 60 56 8 0 N 0 0 0 3 -10 Light Unit Plant 10 3 30 56 8 0 N 0 0 0 3 -5 Heavy Unit Plant 10 6 60 56 8 0 N 0 0 0 3 -10 Air Unit Plant 10 6 60 56 8 0 N 0 0 0 3 -10 Research Center 10 9 90 56 8 0 N 0 0 0 3 -30 Water Platform 1 1 1 10 6 0 N 0 0 0 1 0 Gold Mining Station 11 7 77 56 8 0 N 0 0 0 3 -20 Power Station 4 3 12 24 12 0 N 0 0 0 3 80 Gun Turret 3 3 9 24 12 16 N 0 6 2 4 -3 AA Turret 4 3 12 24 8 16 N 0 8 2 4 -4 Artillery Turret 4 4 16 24 9 18 N 0 8 2 4 -6 Missile Turret 7 4 28 24 6 28 N 0 11 1 4 -9 Def. Block 1 1 1 24 16 0 N 0 0 0 1 0 Bridge 1 1 1 20 8 0 N 0 0 0 1 0 Mining Station 12 3 36 56 8 0 N 0 0 0 3 0 Land Mine 1 1 1 2 0 28 N 0 0 0 1 -1 Sea Mine 1 1 1 2 0 28 N 0 0 0 1 -1 Constructor 9 4 36 24 6 0 N 6 0 0 3 -6 Scout 3 4 12 16 4 12 Y 12 3 1 9 -4 Tank 4 4 16 24 10 16 N 6 4 2 4 -6 Assault Gun 6 6 36 24 4 18 N 12 6 2 5 -12 Rocket Launcher 6 6 36 24 4 16 N 6 7 2 4 -12 Missile Launcher 6 9 54 24 4 22 N 6 10 1 4 -18 Mobile AA 6 4 24 24 4 22 N 7 7 1 4 -9 Mine Layer 4 3 12 24 4 0 N 7 0 0 4 -4 Scanner 4 4 16 24 4 0 N 7 0 0 14 -3 Engineer 6 4 24 14 4 0 N 6 0 0 3 -4 Bulldozer 5 4 20 14 4 0 N 7 0 0 3 -4 Mobile Repair Unit 5 4 20 20 4 0 N 7 0 0 3 -4 APC 4 4 16 24 8 0 N 10 0 0 4 -3 Infiltrator 7 6 42 8 2 6 Y 5 4 1 4 -13 Infantry 2 3 6 8 2 16 N 5 4 1 4 -3 Robotic Walker 4 4 16 24 10 16 N 5 4 2 4 -6 Escort 6 4 24 36 8 20 N 9 9 2 14 -9 Corvette 6 4 24 36 10 18 N 9 5 2 5 -9 Gunboat 6 6 36 50 14 28 N 7 7 2 5 -12 Submarine 6 4 24 16 4 26 N 7 4 2 6 -9 Sea Transport 4 4 16 36 12 0 N 7 0 0 5 -3 Missile Cruiser 6 9 54 36 10 30 N 7 12 1 5 -18 Sea Minelayer 6 4 24 28 8 0 N 9 0 0 4 -9 Fighter 6 6 36 12 4 16 Y 24 5 1 5 -12 Ground Attack Plane 6 7 42 18 4 18 Y 18 4 2 5 -15 Air Transport 6 4 24 18 4 0 N 18 0 0 5 -4 AWACS 6 4 24 18 4 0 N 18 0 0 12 -4 Concord Units Turn Cost Total Hits Armor Attack M&F Speed Range Shots Scan Power Tank 6 6 36 29 12 18 N 7 5 3 5 -11 Ground Attack Plane 9 9 81 21 5 20 Y 20 5 3 6 -25 Gunboat 7 9 63 60 16 28 N 8 8 3 6 -21 Assault Gun 7 9 63 29 7 20 N 14 7 3 6 -21 Sheevat Units Turn Cost Total Hits Armor Shield Attack M&F Speed Range Shots Scan Power Radar 9 3 27 10 4 27 0 N 0 0 0 18 -4 Mining Harvester 12 3 36 22 4 65 0 N 0 0 0 3 0 Light Breeder 10 3 30 22 4 65 0 N 0 0 0 3 -7 Heavy Breeder 10 6 60 22 4 65 0 N 0 0 0 3 -5 Air Breeder 10 6 60 22 4 65 0 N 0 0 0 3 -10 Sea Breeder 10 6 60 22 4 65 0 N 0 0 0 3 -10 Gold Harvester 11 7 77 22 4 65 0 N 0 0 0 3 -20 Hive 6 3 18 30 8 100 0 N 0 0 0 3 -3 Nest 8 3 24 30 8 100 0 N 0 0 0 3 -4 Sea Pen 6 3 18 30 8 100 0 N 0 0 0 3 -3 Research Center 10 9 90 22 4 65 0 N 0 0 0 3 -30 Material Storage 2 2 4 6 4 15 0 N 0 0 0 3 -1 Power Pod 4 3 12 10 10 65 0 N 0 0 0 3 80 EW Pod 4 4 16 10 4 27 0 N 0 0 0 3 -6 Gun Pod 3 3 9 12 10 60 16 N 0 6 2 4 -3 Biobomb Pod 7 4 28 10 3 20 9 N 0 11 1 4 -9 AA Pod 4 3 12 10 4 27 16 N 0 8 2 4 -4 Bridge 1 1 1 20 8 0 0 N 0 0 0 1 0 Platform 1 1 1 10 6 0 0 N 0 0 0 1 0 Casting 1 1 1 24 16 0 0 N 0 0 0 1 0 Road 1 1 1 2 0 0 0 N 0 0 0 0 0 Command Unit 6 9 54 10 8 30 0 N 6 0 0 3 -7 Scout 3 4 12 6 2 14 12 Y 12 3 1 9 -4 Constructor 8 4 32 9 2 18 0 N 6 0 0 3 -6 Engineer 6 4 24 7 2 15 0 N 6 0 0 3 -4 Mobile AA 6 4 24 9 2 18 22 N 7 7 1 4 -9 Bulldozer 5 3 15 7 2 15 0 N 7 0 0 3 -4 Scanner 4 4 16 9 2 18 0 N 7 0 0 14 -3 Shock Tank 4 4 16 12 8 40 16 N 6 4 2 4 -6 Lightning Cannon 6 6 36 9 2 18 18 N 12 7 2 4 -12 Stasis Projector 6 6 36 9 2 18 2 N 6 7 1 4 -12 Biobomb Crawler 6 9 54 9 2 18 7 N 6 10 1 4 -18 Incubator 5 4 20 9 2 18 0 Y 10 0 0 4 -3 Psi Spawn 7 6 42 3 1 5 6 Y 5 6 1 6 -13 Spawn 2 3 6 3 1 5 16 Y 5 0 1 4 -3 Escort 6 4 24 18 6 38 20 N 9 9 2 14 -9 Corvette 6 4 24 18 8 48 18 N 9 5 2 5 -9 Submarine 6 4 24 8 2 10 26 N 7 4 2 6 -9 Gunboat 6 6 36 16 10 70 28 N 7 7 2 5 -18 Biobomb Cruiser 6 9 54 18 8 48 8 N 7 12 1 5 -18 Sea Transport 4 4 16 18 10 48 0 N 7 0 0 5 -3 Fighter 6 6 36 5 2 10 16 Y 24 5 1 5 -12 Ground Attack Plane 6 7 42 7 2 16 18 Y 18 5 2 5 -15 Air Transport 6 4 24 7 2 16 0 N 18 0 0 5 -4 AWACS 6 4 24 7 2 16 0 N 18 0 0 12 -4 Alien Lifeforms Hits Armor Attack M&F Speed Range Shots Scan Eenok 24 2 0 N 4 0 0 4 Baby Eenok 12 1 0 N 4 0 0 4 Knib 8 1 16 Y 6 0 1 4 Hopper Seal 32 4 20 Y 7 0 2 4 Snow Devil 16 2 24 Y 5 0 1 4