Latest Information and Changes ------------------------------ THE SETTLERS III (r) - GOLD EDITION(tm) ============================================== Troubleshooting ===================================== Problems with Debuggers and System Monitoring Tools =================================================== Please note that The Settlers 3 - Quest of the Amazons may not run correctly, if one or more programs run simultaneously, which manipulate Windows' system processes. Among those programs are debuggers and system monitoring tools, such as McAfee's FirstAid. If you encounter any problems starting The Settlers 3 - Quest of the Amazons please quit all those programs. In some cases it may even be necessary to completely de-install the program in question (i.e. McAfee's FirstAid). Voodoo 3 Graphics Adaptors ========================== Make sure that you have the most recent driver for your Voodoo 3 graphics adaptor (2000, 3000 and 3500) installed. The driver must not be older than the Voodoo 3 Windows 9x Retail Driver Version 1.02.11 or Voodoo 3 Windows NT Retail Driver Version 1.02.10. You can download the latest Voodoo 3 driver from the following URL: http://www.3dfxgamers.com . Settlers 3 Level Editor V2.0 and Windows 95 A ============================================= Please note that the new Level Editor V2.0 does NOT work under Windows 95 A. Users of this Windows release should update to Windows 95B. Settlers 3 Level Editor: Memory Issues with "View Map In Game" ============================================================= The editor function "View Map In Game" requires a lot of memory, because both the editor and the game have to run simultaneously. On systems with little memory (or on systems with hardly any virtual memory left) this may cause warnings and error messages. In this case you should load a map in the game manually after closing the editor first. This is also recommended for systems with slow CPUs. Victory Conditions Cannot Be Configured Or the Corresponding Menu Item Is Grayed Out. ============================= If the menu item "Victory Conditions" cannot be selected, the map being edited has been defined as a multiplayer map. Solution: Select the option "Single player" in the menu "General Map Settings" (Edit, Edit Map Settings...). If the menu item can be selected but no window opens, this often can be traced back to the file, comctl32.dll, which exists in several versions and offers increased functionality with each newer version. This library is a part of the Microsoft operating systems Windows 95, 98, and NT 4 as well as the Microsoft Internet Explorer. For the Victory Conditions, the editor uses a function which exists only in more recent versions of this library file. This problem will only occur among the few users who have an older version of this file installed. Once you have installed Windows 98, the Internet Explorer 4.0 or 5.0, a new Windows NT service pack 4, a recent Office version or similar products from Microsoft on your system, this file will automatically be replaced by a newer version and this problem will no longer occur. The newest version of this file, which is suitable for all users of Windows 95, 98, and NT 4(but not for Alpha computers)can also be downloaded from Microsoft's Internet pages at http://www.microsoft.com/msdownload/ieplatform/ie/comctrlx86.asp Level Editor Compatibility ========================== Please note that the Level Editor v. 2.0 is compatible with all maps which have been created with the Level Editor v. 1.0 (present on the Settlers III Mission CD). The Level Editor v. 1.0 can also be used with all maps that have been created with the Level Editor v. 2.0 provided that NO Amazons or Amazon objects are included on the map! Saving Multiplayer-Games ======================== 1.) For each multiplayer game, 1 saved-game file will be put on the hard disk of the players participating in the game. During the game this file will be successively overwritten. When you begin another game, a new saved-game file will be created. If you play a very large map (the large random maps, for example), these files can get very large (up to ca. 13 MB). Make sure that you have enough space free on your hard disk. 2.) When a computer of one of the players cannot save the game and therefore is thrown out, the game will be saved on the computers of the remaining players (though there may be a longer pause). With the exception of the player whose computer was not able to save the game, all the remaining players can continue play and also load the saved game later. Possible causes for problems while saving could, for example, include: -insufficient hard disk space (both for the saved game itself as well as for virtual memory for Windows) -a defective hard disk or one with cluster errors. 3.) A game begun on a LAN can be continued in the Internet or vice versa. Message "out of memory" ======================= If you get a message reporting that your system has run out of memory, please check whether enough free space for your swap file is available on your hard disk (drive C: in most cases) Intellimouse(r) =============== Windows Explorer Error Message: On some machines with the Microsoft(r) Intellimouse(r) wheel mouse an Explorer error might occur when starting THE SETTLERS III. Our current understanding is that this is an incompatibility between IntelliPoint 2.2 (the wheel mouse software) and DirectX 6. The error message will disappear if you uninstall IntelliPoint (thus removing the wheel features). History of Included Updates =========================== 1.57 - Release version of "The Settlers III - GOLD EDITION" 1.56 - The error with the thieves was removed. - The invisible button in the temple was removed. - The error that occured while moving ships, was removed. - Chat Admins, who are members of Blue Byte clans, are displayed in blue lettering in the chat rooms. 1.54 - New game mode, "easy", for all campaign games. - Expansion of the economic mode: game length can be set before the game. - Elimination of desyncs, which occured after loading saved games. - Elimination of the marketplace error. 1.52 - No more desyncs with the spells "Transport Goods" or "Bring Goods". - All conversion spells work again with up to 40 units of goods. - The Amazon spell, "Gold to Stone" now works on gems, too. - Gems of the Egyptians are again included in the final statistics under gold. - Errors while logging into the lobby have been removed. - Building statistics can be toggled on and off with "CTRL-B". - Deliveries to the Gong halls now function. - Corrected food distribution menu for gem mines. - LAN games no longer cause DirectPlay errors. - Duplication of goods with the spell, "Bring Goods" has been eliminated. - The sound of bees should no longer cause system crashes. - All Amazon multiplayer maps can now also be used in ranking lists games. 1.51 - For those who haven't yet bought the QUEST OF THE AMAZONS, this update ensures compatibility for multiplayer games. 1.50 - Release version of the expansion CD, THE SETTLERS III - QUEST OF THE AMAZONS. 1.38 - Quick recruitment of soldiers by demolishing barracks immediately before the recruitment is no longer possible 1.37 - Correction of manna-production - The effect of the magic spell "Samurai Sword" has been reduced. 1.36 - The message that a game has not been saved in the last xx minutes has been deactivated for world ranking list games. - The manna display has been corrected. 1.35 - The progress of the diggers at the construction site is now displayed as a percent value. - Goods, which are lying free in your territory are now also brought to a newly built storage area. - There is now a warning message when you are about to crush your last tower. - If you have connection losses which can be traced back to poor connection quality, the program now gives you a clear message about the poor connection! 1.32 - Time Display: So that you know how long you've been playing, you can switch on a stopwatch in the lower right-hand corner of the screen by hitting the "t" key. To switch it off, hit the "t" key again. - Multiplayer Gamesave: Saving multiplayer games was one of the most requested features from gamers. Here it is. Each player can save the game by clicking on the computer symbol in the lower left-hand corner of the screen and then on Save. The game will then be saved on the computers of all the players so that if the game is ended before one player emerges victorious, the game can be later initiated by any of the players in the SETTLERS III Lobby. If one of the players is not available to continue the game, this player can be replaced by a computer player. It isn't possible, however, for a human player to take over from a computer player. IMPORTANT: You can't load a saved multiplayer game from the "Load Game" button! You'll find your saved game in the same place where you choose other net games from the lobby. Click on "Saved Multiplayer". You won't be asked to name the game when you save it. You won't have to choose a save location either. The game will be saved in the directory "Save/Multi". A display in the chat line shows all of the players in the game the name of the player who has saved the game. There must be at least a minute's interval between saving games. A saved game is initiated just like any other net game. In the lobby, click on "Create Game" and then choose the saved game you want to begin under "Saved Multiplayer". Saved games are listed there. When you click on one of them, the name of the map, the time at which you saved the game and a list of the players in the game will be displayed where you normally see the preview map. Confirm your choice with "OK" and you'll automatically return to the meeting point where you can wait for the other players in the game. - Automatic Saved Games in the Campaigns When you've completed a map in the campaign, have read the end-of-the-game statistics and have clicked with your mouse, the mission briefing for the next map appears. When you then click on "Return", the program now recognizes that you've completed the previous map and have begun with a new one. You can load these saved games from the main menu by clicking on "Load Game". In the menu which then appears on the right, click on "Campaigns". A list will appear in which all of the campaign missions wheich you have begun are listed. Click on the mission which you most recently discontinued. All of the missions of the original campaigns have been made available under the assumption that you've already successfully completed them. - Improved Construction from the Artificial Intelligence The Computer Artificial Intelligence is now more effective at building at the beginning of the game. It can now build up a functioning economy more quickly than before. 1.27 - Connection problems experienced while attempting to join a game should now be reduced. 1.26 - Resolves several known issues with desynchronization. - Removes the occurrence of a false message appearing after completion of the eighth Asian mission. 1.25 - Active units are displayed in the menu. The 'Distribution of Goods' menus may be selected directly from the current building. - New Lobby Server messages keep you up to date on logon events. - More tooltips have been added to the Multiplayer Mode. They tell you what the buttons in the Lobby are for. - New chat commands are available in the Online Lobby. - The initial Lobby Server logon automatically invokes the 'Create Player' dialogue. - Additional messages alert you in case the swap file is not large enough. - Scrolling under Windows NT was improved. - SETTLERS III may now be played on systems without the WININET.DLL. Updates may be performed manually. - The interval between leaving the Settlers Server and immediately logging on again has been reduced. - The 'You have won!/You have lost!' messages are deactivated in games without opponents. - Infrequent problems with large fonts in the Lobby have been fixed. 1.23 - Desyncronization problems in multiplayer games have been fixed. - In some situations, multiplayer games crashed when a player departed a game. This has been remedied. - Your game will be checked for virus infection at the start of every game. You will be informed if a virus is detected, and the game will not start. - The discrepancies in the mission-briefing of the third Roman mission have been removed. ============================= Blue Byte Software