Bad Moonz Clan: Orks quite sensibly use their teeth as currency, and as the Bad Moonz’ teeth grow faster than anyone else’s, it is the richest of all ork clans. The other Orks don’t see this as an unfair advantage; after all, if you are hard enough you can always bash a Bad Moon on the head and steal his teeth. Bad Moonz have expensive and effective weapons, wear the best and most elaborate armor, and flaunt the most gaudy and colorful clothes. Battlewagon: The orks load as many troops as they can on a battlewagon (generally fifteen) and send it hurdling into battle. It has only light armor, and generally fires an autocannon, but it plays an instrumental role in getting as many orks into the fight as quickly as possible. Bikeboyz: All orks enjoy speed and loud explosions, and those who ride the bikes have a chance to enjoy both. His bike may not have any armor, but anything in a Bikeboyz way is in trouble. Bonebreaka: This heavy tank mounts a battlecannon in the turret and a spiked Deathroller in front. Infantry it fails to blow up it just rolls over. Bonecruncha: A variant of the Bonebreaka, it mounts twin autocannons instead of a single battlecannon. Bowelburna: The Evil Sunz put together this thinly armored but wickedly fast battle buggy. It sports a Scorcher which belches out a torrent of flame perfect for sending hummies running from their cover. Evil Sunz Clan: Fast vehicles and loud noises attract all orks, but members of the Evil Sunz have an especially strong fixation on these goodies. They roar into battle on their Warbikes and buggies, firing and yelling all the way. Gibletgrinda Battle Fortress: This towering tank bristles with weapons, and five autocannons stick out of its turrets. It also features a spiked Deathroller on front, and the Nob commanding a Gibletgrinda likes nothing better than to run down as many enemies as possible. Gobsmasha: Evil Sunz Wildboyz crew these blocky war buggies, which sport better armor and autocannon than most buggies. A hoary old Ork veteran fires the gun and watches the Wildboyz jump around and try to grab the steering wheel out of each other’s hands. Goff Clan: The fiercest Orks, Goffs prefer close- quarter fighting and have little patience for complex strategies or tactics. They have a reputation for being the biggest, ugliest, meanest and most ferocious Orks ¾ which is saying something. Great Gargant: Nobody wonders why the presence of a Great Gargant can inspire orks to such feats of bravery. With its Magnum Mega Cannon, two Scorcher turrets and Gutbuster cannon, the Great Gargant would be fierce enough. Add to that an inspiring Gork head and its dreaded Gaze of Gork, and you have a monument to orky cleverness. A large number of power shields complement its thick armor, attached by rivets the size of a human arm. Gretchin: Smaller than Orks, the Gretchin take on the most degrading jobs in Ork society. They stoke the Gargant boilers, unjam bolters, and clean the latrines after parties. They also field their own mobs, using whatever weapons they can scrounge. Gutrippa: The Goffs are the only Orks who use the Gutrippa, but they love the way it works in close combat. It has the traditional battlecannon and thick armor of most Ork tanks, but it also sports two great claws for tearing into its enemy at close range. Lungbursta: The Goff Clan builds and fields the Lungbursta, a particularly well-armored and sturdy Ork battle tank. They attach a great deal of armor to its boxy exterior, and its block turret houses a powerful battlecannon. Madboyz: Some Madboyz are geniuses. Others are certifiably insane. All are wildly unpredictable, as likely to believe they have superpowers as to want to run and hide. They fight as well as other orks ¾ whenever they want to fight. Mega-Gargant: These immense monuments to the two great ork gods, Gork and Mork, represent the height of orkish ingenuity. They mount an incredible array of bizarre but deadly weaponry. Most prominent of these weapons are Da Big Lobba, the Weirdboy Tower and two Krooz Missuls. Mounted in back are the Mekboy Deth Ray and Super Lifta Dropper. Opponents should not just concentrate on these weapons, however. The Mega- Gargant’s Skullcrasher Mega-Cannon, Krusher Arm, eight gun decks and five gun turrets can be equally devastating. For protection it has incredibly thick armor and a huge number of power shields. Mekboy Bubble Chukka Speedsta: The ultimate in Ork technology and ingenuity (yeah, I know Andy will probably make us take that line out ¾ I just thought it should be there for a little while), the Bubble Chukka uses forcefields for both offense and defense. It fires its invisible fields at vehicles or Titans, and neither the Orks nor their targets now whether they have worked ¾ until the target tries to fire. If the shot ricochets off the invisible forcefield and blows up its firer, then the Bubble Chukka worked. Mekboy Dragster: These stripped down Speedstas inevitably confound the Orks’ enemies. It has no obvious weapons and almost always races to the front of the battle. As soon as someone shoots at it, things go crazy. Attacks that don’t penetrate its invisible deflector shield go spinning in random directions, sometimes killing the one who fired it! Mekboy Gargant: Each Gargant is a unique creation, designed at the whim of its head Mekboy, but Mekboy Gargants are especially varied. The Mekboyz slap together whatever odds and ends they can scrounge about to create these monstrosities, and their opponents should always expect surprises out of these smallest Gargants. Mekboy Lifta Droppa Speedsta: This Speedsta uses traktor beams to both destroy its enemies and make them look silly at the same time. They use these beams to pick up enemy vehicles, move them around while their victims scream helplessly, and then drop them wherever they please. This often concludes with one enemy tank hurtling down on another. Mekboy Speedsta: Mekboyz tinker with everything they get their mitts on, and nowhere is this more true than in their speedstas. No one can be sure how effective a Speedsta will be ¾ not even the Mekboy who made it. Its engine, shields and weapons vary from battle to battle and even from moment to moment. Mekboyz: The Mekboyz’ innate ability with gadgets amazes everyone ¾ including the Mekboyz. They create the fantastic array of weapons and vehicles the orks take into battle, build the mighty Gargants and then have the thankless task of trying to keep them all working. Nobz Warbike: Nobz who want the ultimate in personal transport opt for the warbike and go roaring into the center of the action. They sit a trustworthy Ork in front to drive, leaving the Nob free to yell and fire the bike’s twin bolters. Nobz: The Ork nobility, Nobz take the best equipment available for themselves and their bodyguards. They command the mobs in and out of the field, and the most powerful Nob takes the title Warboss or Warlord. Pulsa Rokkit: When this rocket falls to the earth, no one knows exactly what it might do. Usually it creates waves of force that begin pushing and crushing everything in its wake. Sometimes the rockets blow up with an immense ka-boom, destroying everything around them, and other times they fizzle and die. Slasher Gargant: The Slasher Gargant may be smaller than a Great Gargant, but it can still inspire orks just as much. It has less armor and shield than does a Great Gargant, but its kaptains can choose from a wide array of weaponry to fit its four gun mounts. Spleen Rippa: Evil Sunz love Spleenrippas more than any other battlewagon. They mount the shootiest gun the Orks can find and huge throbbing engines. The lucky Evil Sunz Ork with one of these just grins broadly and roars into battle, leaving the envious Boyz to eat his dust. Stomper: Mekboyz who can’t get all the stuff they need to build a Gargant often thrown what they do have together to make miniature versions called Stompers. It only takes a small crew to man its battlecannon and four bolters. Stormboyz: Young Orks have not matured into the unrestrained anarchy which rules Ork society. They have a childish love of order and structure, and organize themselves into effective detachments. While their bodies might not have fully developed, their love for battle has. War Buggy: These extremely fast vehicles only require two crewmen ¾ one to drive and one to shoot. It usually mounts an autocannon, though other heavy weapons can take its place. Warlord: A single mighty ork leader commands the Waa-Ork, fighting alongside a group of loyal Nobz from his own household and driving everyone else with a combination of threats, rewards and brute strength. Each Warboss dreams of the day he will bring together great hordes of Orks to bring death to his enemies. Weirdboy Tower: All orks have some psychic energy, but some wield this energy with far more ability. Weirdboyz ride into battle on top of giant towers, and concentrate the power from the orks around them into bolts of pure destruction. If they don’t release this power, they may well blow themselves up. Wild Boyz: These young Orks, new to the marvels of Ork Kultur, charge into battle with swords, axes and anything else they can find. Those who have done well ¾ and survive ¾ get a bolter and join the ranks of the Boyz Mob.