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PowerSGL / PowerSGL Direct Programming Guide
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The latest issue of the SGL
Programming Guide (Issue 2.0 - 11/Aug/97) includes covers a number of topics
including:
- Bilinear mode operation
- Texturing and translucency
- Fast hardware clipping
- Z range and edge accuracy
- N-sided polygons
- Overlapping hardware and software processing
- Optimizing your game for PowerVR
[73 K]
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