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Direct3D Immediate Mode Table Fog
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For fogging effects, we
strongly recommend using table fog as opposed to vertex fog on PowerVR PCX1/PCX2. That is
due to the fact that table fog is supported by the hardware and has no performance
implications.
This example program shows how to do table fog in immediate mode Direct3D. Source and
Executable are provided.
Click here to download this Table Fog Example [125 KB] |
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